AI Insights · Timothy · April 2022
Top 5 Stickman Games on iOS in Israel Q1 2022
In Q1 2022, Stickman games on iOS in Israel saw varied performance in downloads, revenue, and active users, with some apps showing steady growth while others fluctuated.
Throughout the first quarter of 2022, the performance of the top 5 Stickman games on the iOS platform in Israel exhibited diverse trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals intriguing insights into the market dynamics of these popular games.
Stick War: Legacy from Max Games Studios experienced fluctuating weekly revenue, peaking at approximately $82 in the week of February 21. Weekly downloads saw a significant dip towards the end of February, dropping to around 26, but rebounded to 85 by the end of March. Active users demonstrated a varied trend, starting at 161 and reaching a high of 209 in late March.
Stickman Hook by MADBOX showed a relatively stable performance in weekly downloads, consistently hovering around 1.2K to 1.3K throughout the quarter. Revenue saw some highs and lows, with a notable peak of $70 in the week of January 17. Active users remained robust, starting at 3.9K and peaking at 4.2K in early January, maintaining around 4K towards the end of March.
Stickman Skate Battle from Djinnworks GmbH had modest weekly downloads, with numbers generally below 30. Revenue saw a peak of $53 in the week of February 21. Active users showed sporadic engagement, with highs of 42 in early March, but also periods with no active users reported.
Stick Battle: War of Legions by DIVMOB CO., LTD saw minimal activity. Weekly downloads were low, generally under 20, and revenue showed occasional peaks, with a high of $54 in mid-January. Active user data was not provided, indicating limited engagement.
Ragdoll Dismounting from Vicenter Viet Nam Company Limited experienced a significant increase in weekly downloads towards the end of the quarter, peaking at 231 in the last week of March. Revenue fluctuated, with a high of $41 in early January. Active users saw a notable increase, starting at 83 and reaching 248 by the end of March.
For more detailed insights on the performance of these Stickman games and other mobile applications, visit Sensor Tower.